OME355 Industrial Design and Rapid Prototyping Techniques Syllabus:
OME355 Industrial Design and Rapid Prototyping Techniques Syllabus – Anna University Regulation 2021
COURSE OBJECTIVES:
The course aims to
Outline Fundamental concepts in UI & UX
Introduce the principles of Design and Building an mobile app
Illustrate the use of CAD in product design
Outline the choice and use of prototyping tools
Understanding design of electronic circuits and fabrication of electronic devices
UNIT I UI/UX
Fundamental concepts in UI & UX – Tools – Fundamentals of design principles – Psychology and Human Factors for User Interface Design – Layout and composition for Web, Mobile and Devices – Typography – Information architecture – Color theory – Design process flow, wireframes, best practices in the industry -User engagement ethics – Design alternatives
UNIT II APP DEVELOPMENT
SDLC – Introduction to App Development – Types of Apps – web Development – understanding Stack – Frontend – backend – Working with Databases – Introduction to API – Introduction to Cloud services – Cloud environment Setup- Reading and writing data to cloud – Embedding ML models to Apps – Deploying application.
UNIT III INDUSTRIAL DESIGN
Introduction to Industrial Design – Points, lines, and planes – Sketching and concept generation – Sketch to CAD – Introduction to CAD tools – Types of 3D modeling – Basic 3D Modeling Tools – Part creation – Assembly – Product design and rendering basics – Dimensioning & Tolerancing
UNIT IV MECHANICAL RAPID PROTOTYPING
Need for prototyping – Domains in prototyping – Difference between actual manufacturing and prototyping – Rapid prototyping methods – Tools used in different domains – Mechanical Prototyping; 3D Printing and classification – Laser Cutting and engraving – RD Works – Additive manufacturing
UNIT V ELECTRONIC RAPID PROTOTYPING
Basics of electronic circuit design – lumped circuits – Electronic Prototyping – Working with simulation tool – simple PCB design with EDA
TOTAL: 45 PERIODS
COURSE OUTCOMES
At the end of the course, learners will be able to:
CO1 Create quick UI/UX prototypes for customer needs
CO2 Develop web application to test product traction / product feature
CO3 Develop 3D models for prototyping various product ideas
CO4 Built prototypes using Tools and Techniques in a quick iterative methodology
TEXT BOOKS
1. Peter Fiell, Charlotte Fiell, Industrial Design A-Z, TASCHEN America Llc(2003)
2. Samar Malik, Autodesk Fusion 360 – The Master Guide.
3. Steve Krug, Don’t Make Me Think, Revisited: A Common Sense Approach to Web Usability, Pearson,3rd edition(2014)
REFERENCES
1. https://www.adobe.com/products/xd/learn/get-star ted.html
2. https://developer.android.com/guide
3. https://help.autodesk.com/view/fusion360/ENU/courses/
4. https://help.prusa3d.com/en/categor y/prusaslicer_204
