CS8392 Object Oriented Programming Syllabus:

CS8392 Object Oriented Programming Syllabus – Anna University Regulation 2017

OBJECTIVES:

  • To understand Object Oriented Programming concepts and basic characteristics of Java
  • To know the principles of packages, inheritance and interfaces
  • To define exceptions and use I/O streams
  • To develop a java application with threads and generics classes
  • To design and build simple Graphical User Interfaces

UNIT I INTRODUCTION TO OOP AND JAVA FUNDAMENTALS

Object Oriented Programming – Abstraction – objects and classes – Encapsulation- Inheritance – Polymorphism- OOP in Java – Characteristics of Java – The Java Environment – Java Source File -Structure – Compilation. Fundamental Programming Structures in Java – Defining classes in Java – constructors, methods -access specifiers – static members -Comments, Data Types, Variables, Operators, Control Flow, Arrays , Packages – JavaDoc comments.

UNIT II INHERITANCE AND INTERFACES

Inheritance – Super classes- sub classes –Protected members – constructors in sub classes- the Object class – abstract classes and methods- final methods and classes – Interfaces – defining an interface, implementing interface, differences between classes and interfaces and extending interfaces – Object cloning -inner classes, Array Lists – Strings

UNIT III EXCEPTION HANDLING AND I/O

Exceptions – exception hierarchy – throwing and catching exceptions – built-in exceptions, creating own exceptions, Stack Trace Elements. Input / Output Basics – Streams – Byte streams and Character streams – Reading and Writing Console – Reading and Writing Files

UNIT IV MULTITHREADING AND GENERIC PROGRAMMING

Differences between multi-threading and multitasking, thread life cycle, creating threads, synchronizing threads, Inter-thread communication, daemon threads, thread groups. Generic Programming – Generic classes – generic methods – Bounded Types – Restrictions and Limitations.

UNIT V EVENT DRIVEN PROGRAMMING

Graphics programming – Frame – Components – working with 2D shapes – Using color, fonts, and images – Basics of event handling – event handlers – adapter classes – actions – mouse events – AWT event hierarchy – Introduction to Swing – layout management – Swing Components – Text Fields , Text Areas – Buttons- Check Boxes – Radio Buttons – Lists- choices- Scrollbars – Windows –Menus – Dialog Boxes.

TEXT BOOKS:

1. Herbert Schildt, “Java The complete reference”, 8th Edition, McGraw Hill Education, 2011.
2. Cay S. Horstmann, Gary cornell, “Core Java Volume –I Fundamentals”, 9th Edition, Prentice Hall, 2013.

REFERENCES:

1. Paul Deitel, Harvey Deitel, “Java SE 8 for programmers”, 3rd Edition, Pearson, 2015.
2. Steven Holzner, “Java 2 Black book”, Dreamtech press, 2011.
3. Timothy Budd, “Understanding Object-oriented programming with Java”, Updated Edition, Pearson Education, 2000.